Steve the Writer, Wes the GM

Greetings and Welcome! This blog is dedicated to Pathfinder RPG published by Paizo, and the concepts, stories, settings, and ramblings of Steve, a writer, player and performer of voices, and Wes, a California Pathfinder Game Master, Lover of stories, and builder of worlds. The two are totally the same guy with two nicnames.
May your crits be many, and your botches be few.

geekgirlsmash:

ladyapplesauce:

thefingerfuckingfemalefury:

trypr:

brianthuff:

Is there anything a natural 20 can’t do?

This is a poster idea I developed to show off the amazingness of tabletop rpgs.

This is pretty amazing, and actually fantastic design work.

I read ‘You somehow dodge through the poison cloud’ as ‘You somehow Doge through the poison cloud’ SOMEONE HELP

Many Poison
Such Cloud
Unwow.

Oh god, now I just want to doge through Pathfinder tonight.

Such Smite. Many Holy.

So sneak. Such backstab. Wow.

This is fantastic

So I’m Not At GenCon

but I’m super excited about tonight!

Despite the fact that I was born, raised, and currently live in the South Bay Area in California I am in love with a woman who was born, raised, and currently lives in Western New York. She came out to California this summer for 79 days, then we flew back to her home town together, and I’ve been here for just over two weeks.

Earlier this week though I was at a party with a few of her friends, and they asked me what I do for fun. So, despite not wanting to embarass my girlfriend, I told them about Pathfinder. They found it so fascinating, and so now they are coming over to her place tonight to play for the first time.

I’ve spent the last three days creating characters, back-stories, and an adventure tailor fit to their interests including character sketches, note cards explaining spells, class abilities and potions, and basic character traits to help enhance their play experience.

I know that part of the fun of playing pathfinder is making characters, but for the sake of time I did this so that they wouldn’t get bored and can get straight into the gameplay experience.

Assuming all goes well I will probably create a series of posts elaborating each character, the adventure concept and of course the hilarity of what actually happened.

Less than 9 hours drive away, I’m closer to GenCon than I have ever been in my life, but even if I was there I wouldn’t be as excited as I am about tonight.

Until next time, May your Crits be many, and your Botches be few.

valar-morghulis:

by Jason Chan

This is some fantastic art. I love what a piece like this offers in the way of storytelling by a lack of detail. The lack of a floor being visible in this picture allows the story and character to be retold by changing the answer to just how far down the open window is. 3 feet? 30 feet? It leaves the story open and thus I could see using this image for inspiration over and over again.
Until next time, may your Crits be many, and your Botches be few.

valar-morghulis:

by Jason Chan

This is some fantastic art. I love what a piece like this offers in the way of storytelling by a lack of detail. The lack of a floor being visible in this picture allows the story and character to be retold by changing the answer to just how far down the open window is. 3 feet? 30 feet? It leaves the story open and thus I could see using this image for inspiration over and over again.

Until next time, may your Crits be many, and your Botches be few.

(via pathfinder-fan-page)

geekgirlsmash:

I really don’t know how they settled on “half elves are super smexy” in Pathfinder. Pathfinder elves are weird and alien looking, which I like. They kept classic markers of fantasy elves, tall, slender, angular, but they played it up to the point where it’s kind of weird and off-putting. They kept the large angular eyes, but they don’t have whites. They look alien, and kind of…insect-like.

image

Then we get to the half elves and they’re all super sexy, and I’m just like, WHY DON’T YOU LOOK WEIRDER!?

This is an awesome point. It would be fascinating to see someone take the odder sides of both races for a half-elf, but it also raises some questions for me.

Half-elves have been iconic as the born-adventurer citizen-of-nowhere ever since Dragonlance, but with the new, more alient direction of the elves in Pathfinder and some Punnett squares you could have a whole new take on them.

With a lifespan of centuries we could assume that humans and elves have been interacting, and therefore cross-breeding, for centuries or even millenia before any currently occurring campaign setting. By this concept once could suggest that there may be some latent or recessive genes from non-human races in many human family trees who may have mixed at one time with an elf, orc, outsider, dragon or anything else.

The challenge with the new designs here is that the text suggests that half-elves are equally unwelcome in both human and elven society, but if their appearance is more toward the societal standard of human beauty (the larger eyes, lither frame, and exotic features) then wouldn’t they be more accepted in human society. Likewise, the lack of elven characteristics could explain why they are not welcomed by elven societies.

As of this point in my reading I have never read in a product from Paizo about a half-orc who’s non-orc parent was anything but human. This can be suggestibly explained by the cultural differences between orcs and elves.

If we were instead to take the concept that many human traits are dominant, this could explain why so many human characteristics come through in half-elves. If we also take the concept that orc traits are dominant over human traits it would explain why half-orcs are so much more orcish looking than humans.

Yet as we consider this concept with the basic genetic concept of Punnett Squares which show that through mixing you can have organisms showing more recessive traits than dominant traits, it would be possible to have much more human looking half-orcs and much more elven looking half-elves. Other effects could include a half-elf who would have a vastly-extended lifespan.

From these concepts you could have what would be very strange looking half-elves who would be much more welcomed by elven society, as well as much more outcast from humans, and half-orcs who would look much more human and be far less feared than their stereotypical counterparts.

In both of these cases however, it would only be in rare cases where the non-gene-dominant parent carried these recessive genes from a previous ancestor. This makes these characters extremely rare, and a lot of fun to play. It also makes me think that if I played a half-orc with an elven parent that no matter what genes won out I’d be one weird looking love child.

Disclaimer: I shortened geekgirlsmash’s post to help with the length mine turned into. I removed a reference to Defiance which I haven’t seen and really should. Also I am not a geneticist and all my genetic knowledge I bring to the table is me remembering back to Sophomore year of high school over a decade ago.

Until next time, May your Crits be many, and your Botches be few.

tmclark91:

Generally I don’t nerd out actively as much here regarding updates to favorite tabletop games, but next week has me pretty stoked.  Paizo is releasing the Advanced Class Guide for their Pathfinder Roleplaying Game tabletop, and it’s got me pretty excited for a number of reasons—

1) New classes— Yep.  Ten new classes, each utilizing a set of skills inspired by the previous core classes, now available to play and expand on character creation of the popular tabletop RPG.  From the charismatic swashbuckler to the zealous warpriest, it’s ten classes (each with their own set of archetype builds) of all new fun with friends.

2) New iconics— One of the things I loved about Pathfinder is how each player class in their game is an iconic character existing in the universe’s continuity.  Each character is fleshed out with their own back story and why they took up the adventurer’s call.  The Advanced Class Guide adds ten new faces into the Pathfinder universe, each ready to carve their own path of destiny.

3) This one is just a personal quirk of mine, but I like the even male:female ratio of the genders of this new batch of iconics coming to the Pathfinder universe.  Especially towards the ladies, who have some well-written back stories that will assuredly put them on the path of strong female characters.  Visually they look spectacular too— none of them seem to hit the stereotypical “fantasy female sexy wardrobe” one would expect.  These ladies come pretty much clad head to toe in full armor, ready for a fight.  It’s beautiful.  c:

The Advanced Class Guide hits shelves next week… so glad I put in my pre-order.  I’m stoked~

I think this explains my own excitement about the upcoming release to a T. I love the variety this is going to offer to the game, as well as the depth it can add to settings as what a class does becomes less and less of an essential part of who a character is.

In the grand scheme of the games and characters I have gotten to create, play and observe as both allies and players in my own stories there are few times when versatility has taken away from the game.

It’s also important to note that with the new list of iconics there is a improved balance of ethnic diversity in the characters with five of them (six if you count the half-orc) taking their appearance from non-eurocentric backgrounds.

Until next time, May your Crits be many, and your Botches be few.

Random Character Creation 1: Reinout Nasser Vladimir Susan Thurstan

Greetings! I recently acquired the Ultimate Campaign PDF for the Pathfinder Role Playing Game, and feeling eager to test it’s value of random character generation I decided to create a completely randomized character.

For those who do not wish to read through the entire process and instead like to simply enjoy a new character concept, I’ll post it here before getting into the full history of the Character.

Name: Reinout Nasser Vladimir Susana Thurstan;     

Race: Gnome     Class: Magus;

Alignment: NG (6/2);     Deity: Iomedae;     

Stats: Str 12, Dex 12, Con 17, Int 16, Wis 8, Cha 16;

 

Read More

Let’s Talk about Pathfinder

Greetings and Happy Saturday!

I am using this post to announce a shift in the purpose of this blog. While this blog has existed for a number of years as my personal blog and I’ve posted and reblogged all sorts of things here, I’ve been basically a ghost for most of the last year.

In an effort to push myself to write more and to share the things I create, I am going to shift the focus of this blog to the Pathfinder Role Playing Game and my experiences with it.

I will happily answer any questions people decide to ask me, create posts about various experiences, experiments and concepts I have in relation to the game, and reblog things I find awesome and interesting to those of the same interests.

If you are a Pathfinder related blog please send me an ask after following me and I will be happy to follow you back, but due to the amount with which I track my own feed for other things I just don’t have time to scroll through the posts of every single person who is also following me. Thank you for your understanding!

Until next time, may your crits be many and your botches be few. Thanks for reading!

blankadude:

I get this now, and my ‘Morticia’ does the same.  It is amazing how love works.

blankadude:

I get this now, and my ‘Morticia’ does the same.  It is amazing how love works.

(Source: naekroticka)